题名 | Collectivism-Individualism Makes the Relationships Between Digital Games Use and Creativity Different |
作者 | |
发表日期 | 2024-09-07 |
发表期刊 | JOURNAL OF CREATIVE BEHAVIOR 影响因子和分区 |
语种 | 英语 |
原始文献类型 | Article ; Early Access |
关键词 | digital games use creativity culture sex ratio age cohort game genres |
其他关键词 | INTERNET GAMING DISORDER ; VIDEO GAMES ; MULTICULTURAL EXPERIENCE ; VERTICAL INDIVIDUALISM ; COLLEGE-STUDENTS ; PLAY ; COMPUTER ; INTELLIGENCE ; ADOLESCENTS ; PERFORMANCE |
摘要 | With the increasing popularity of the Internet, there is significant interest among academics and the public in understanding the relationship between the Internet and individual development. However, the association between digital games use and creativity has been a topic of controversy, as highlighted in previous research. This study aimed to investigate the potential moderating effect of cultural backgrounds on the relationship between digital games use and creativity. To examine this hypothesis, a meta-analysis of 11 papers (51 effect values) was conducted. The findings revealed digital games use was significantly correlated with originality and elaboration, rather than fluency and flexibility. Moreover, the relationship between digital games use and originality was found to be moderated by cultural collectivism-individualism. Specifically, as the level of individualistic culture increased, the strength of the correlation between digital games use and originality gradually diminished. No such moderating effect was observed for other dimensions of creativity. These results hold important theoretical implications for understanding the impact of digital games use on individual cognitive development. Additionally, they provide practical insights for offering sensitive recommendations on how to effectively harness the positive effects of digital games. |
资助项目 | Research Program Funds of Key Laboratory of Modern Teaching Technology, Ministry of Education, China |
出版者 | WILEY |
ISSN | 0022-0175 |
EISSN | 2162-6057 |
DOI | 10.1002/jocb.1508 |
页数 | 20 |
WOS类目 | Psychology, Educational |
WOS研究方向 | Psychology |
WOS记录号 | WOS:001306725300001 |
收录类别 | SSCI |
通讯作者地址 | [Yu, Quanlei;Zhao, Qingbai]Cent China Normal Univ, Sch Psychol, 152 Luoyu Rd, Wuhan 430079, Hubei, Peoples R China. ; [Jiang, Suo]Wenzhou Med Univ, Sch Psychiat, Dept Appl Psychol, Wenzhou 325035, Peoples R China. |
引用统计 | |
文献类型 | 期刊论文 |
条目标识符 | https://kms.wmu.edu.cn/handle/3ETUA0LF/218645 |
专题 | 温州医科大学 |
通讯作者 | Yu, Quanlei; Zhao, Qingbai; Jiang, Suo |
作者单位 | 1.Cent China Normal Univ, Wuhan, Peoples R China; 2.Shaanxi Normal Univ, Xian, Peoples R China; 3.Wenzhou Med Univ, Wenzhou, Peoples R China |
通讯作者单位 | 精神医学学院 |
推荐引用方式 GB/T 7714 | Ding, Jinqi,Shi, Yuxin,Yu, Quanlei,et al. Collectivism-Individualism Makes the Relationships Between Digital Games Use and Creativity Different[J]. JOURNAL OF CREATIVE BEHAVIOR,2024. |
APA | Ding, Jinqi., Shi, Yuxin., Yu, Quanlei., Sun, Suping., Liu, Han., ... & Jiang, Suo. (2024). Collectivism-Individualism Makes the Relationships Between Digital Games Use and Creativity Different. JOURNAL OF CREATIVE BEHAVIOR. |
MLA | Ding, Jinqi,et al."Collectivism-Individualism Makes the Relationships Between Digital Games Use and Creativity Different".JOURNAL OF CREATIVE BEHAVIOR (2024). |
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